A Throwback to Liberty City: Why I’d Choose the Lawless Fun of GTA 3

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A illuminated CRT television screen displaying an early 2000s open-world video game with a retro sports car on a city street, lit by glowing neon lights in a dark room next to a vintage gaming console.

If you got to live inside a video game world, which one would you choose?

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As I sit here and think about this prompt, most of the video game worlds that come to mind are really dangerous places when you stop and think about it. Within the story, most video games are a matter of life and death, where the character you play as encounters conflict and has to fight for his or her life.

I think if anything, I’d probably like to live in the world of the Grand Theft Auto series. But for me, it isn’t really about the danger. The GTA series is just pure escapism—more or less a lawless sandbox where you can do whatever you want and just go around stealing cars for the fun of it.

It’s amazing to me how much graphics have evolved over the decades, and how a lot of the better games have truly become fully fleshed-out stories in their own right. Of course, I haven’t actually played a GTA game since Grand Theft Auto 3, which probably says as much about my age as it does anything else.

Still, some mornings on the commute, the idea of typing a cheat code into thin air and dropping a tank right onto the highway sounds a lot better than sitting in rush-hour traffic.


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The article “A Throwback to Liberty City: Why I’d Choose the Lawless Fun of GTA 3” appeared on Rebuilding Rob

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